The takes industry works overtime during earnings season and between EA reporting sales for Battlefield V and Activision Blizzard announcing layoffs, there was no shortage of material. Earnings should not generate the kind of hyperventilation they do, since they are a standard measure intended to provide everyone access to the same information at the same … Continue reading Share and Share Dislike
Author: systemchalk
Valve’s Bloody Nose
I normally put the disclaimer at the end, I should mention that since the previous article I have joined Epic’s Support-a-Creator program which provides me revenue for referrals (use the tag SYSTEMCHALK 😉 ) and the links will reflect this change moving forward. This is especially important since this is a pure opinion piece which … Continue reading Valve’s Bloody Nose
Valve’s Cut
Over half of developers surveyed do not think Steam justifies its 30% share of revenues according to GDC’s State of the Game Industry report. Over half of developers responding make 75-100% of their sales on Steam. The difference is not surprising since, just as gamers will think $5 is a fair price for this year’s … Continue reading Valve’s Cut
Diversity for the Amoral
The new year started off with a fresh set of outrages to scourge Real Gamers™: Kick McKeand wrote a good article about diversity in games, Emily Grace Buck (who's started a new program for story games) reminded us that old gaming quip about story and pornos isn't all that clever, and it turns out Soldier … Continue reading Diversity for the Amoral
Two Art Movies
In 16 1/2 minutes a Canadian left an indelible mark on one of the greatest filmmakers and one of the most financially successful. His first film was nominated for an Academy Award when he was 25 and Stanley Kubrick called it “one of the most imaginative and brilliant uses of the movie screen and soundtrack … Continue reading Two Art Movies
Lower game prices
In a previous article I pointed out that the inflation adjusted price of the Doom shareware demo is about the same as what you’d pay for a copy of Deus Ex (a complete game that is technologically more sophisticated) today. There is a longer range comparison in the loot box article (the good one) and … Continue reading Lower game prices
Studio Closure
News of Telltale Games’ closure highlighted the fact that quite a few game studios have closed this year. There has been a lot of reflection on everything from the precarious nature of work in games, to the viability of certain types of games, as well as an outpouring of support for at least some of the … Continue reading Studio Closure
Finding your next (not so) hidden gem
Every once in a while I get the question “Where do you find all these cool games?” so I thought it would be good write about it. It just so happens that a Kickstarter for such a game is happening right now, so if you do nothing else, please check out Nighthawks. I should admit … Continue reading Finding your next (not so) hidden gem
Your EA Takes Suck
EA is an awesome company that makes good games and you sound like a moron when you bash it. EA bashing is the gaming version of clapter. If you've ever watched Real Time With Bill Maher, you'll immediately know what I'm talking about. Clapter sounds a little something like this: "Hey, how about [politician] right? … Continue reading Your EA Takes Suck
Subscription Conniption
A new generation of consoles is released and PC gaming dies again. Google makes us stupid. YouTube serves up algorithmically chosen banality over quality shows. Television replaced the golden age of cinema with tawdry soap operas. Radio distracted children from their studies and turned their brains to mush. The printing press made our thoughts sloppy … Continue reading Subscription Conniption
