What are we trying to protect with IP?

This image cannot be protected by copyright. Independent creators seem to prefer weaker intellectual property (IP) protections until it comes to AI. We can forgive a certain amount of hypocrisy here, since the original stance on IP probably wasn’t well considered, but it does make it hard to take these claims seriously. Saying “we should … Continue reading What are we trying to protect with IP?

The Unity We Asked For

Unity’s recent layoffs are the result of a shift in the company’s strategy. This strategy will mean fewer features and improvements to the engine than before, and, like the adjustments to the pricing change, it will favour large developers more. Unity has a product to sell, and that product has been fairly consistent throughout its … Continue reading The Unity We Asked For

Unity Has Gone Too Far. Time to Go All the Way

Unity announced a price increase a couple days ago which has rightly enraged the developer community. While the seat price remains the same for all Unity licenses, the engine will now charge for unique installs of the Unity runtime once developers pass a certain revenue and install threshold. This unconscionable change strikes at the very … Continue reading Unity Has Gone Too Far. Time to Go All the Way