Discoverability as a Productivity Problem

Gamers are less willing to subsidize inefficiency in game production than they have been in the past. This is a product of independent gaming's success which has resulted in more developers being supported while simultaneously introducing more competition. This more competitive environment has been characterized through the discoverability problem, where games struggle to get attention … Continue reading Discoverability as a Productivity Problem

Bringing Your Whole Self to Patch Notes

On March 8th the developer of Domina (bignic) decided to moonlight as a health authority/life coach and suffered backlash as a result. The opinion expressed is stupid and uninteresting, but for reference, the note that sparked the response was: TAKE OFF THE FCKN MASKS - Next time you're at the grocery store, try showing a … Continue reading Bringing Your Whole Self to Patch Notes

Should companies be allowed to buy games?

Drake Star Partners, an investment banking firm, published a report on deals in gaming made in the first three quarters of 2021. The report states that the total dollar value of acquisitions (announced or closed) is already twice that of 2020 in its entirety. The comparison to 2020 is even more striking considering that 2020 … Continue reading Should companies be allowed to buy games?